@startuml
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!define MATERIAL_TRANSFER_WITHIN_A_STATION(_alias) ENTITY(rectangle,black,transfer_within_a_station,_alias,MATERIAL TRANSFER_WITHIN_A_STATION)
!define MATERIAL_TRANSFER_WITHIN_A_STATION(_alias, _label) ENTITY(rectangle,black,transfer_within_a_station,_label, _alias,MATERIAL TRANSFER_WITHIN_A_STATION)
!define MATERIAL_TRANSFER_WITHIN_A_STATION(_alias, _label, _shape) ENTITY(_shape,black,transfer_within_a_station,_label, _alias,MATERIAL TRANSFER_WITHIN_A_STATION)
!define MATERIAL_TRANSFER_WITHIN_A_STATION(_alias, _label, _shape, _color) ENTITY(_shape,_color,transfer_within_a_station,_label, _alias,MATERIAL TRANSFER_WITHIN_A_STATION)
skinparam folderBackgroundColor<<MATERIAL TRANSFER_WITHIN_A_STATION>> White
@enduml